They told me I couldn't game on Linux, so I started a game hosting company (on Linux)
or: why "F*** it, Ship it" doesn't seem like such a bad idea anymore.
This talk recounts the unique journey of starting a game hosting company using Linux and open source software. We challenged the popular perception that doing anything "fun" on Linux is an impossibility, and have tried to transform this narrative by sharing our tangible results and experiences. With in-depth explorations into our architecture and systems and the challenges we've faced thus far (People, Hardware, and Logistical!) The talk highlights how leveraging the capabilities of open source can create a successful, scalable, and cost-efficient game hosting environment. The "research" (many many nights spent in the datacenter, or on calls with the rest of the team) emphasizes the importance of fostering a diverse gaming ecosystem and advocating for Linux as a viable platform for gamers and professionals alike.
- Date:
- 2023 November 4 - 11:30
- Duration:
- 20 min
- Room:
- Room 1
- Conference:
- SeaGL 2023
- Language:
- Track:
- Systems and Platforms
- Difficulty:
- Open
- Advanced jq: awk for JSON
- Start Time:
- 2023 November 4 11:30
- Room:
- Room 3
- A Gentle Introduction to Fuzzing for Developers
- Start Time:
- 2023 November 4 11:30
- Room:
- Room 2
- Diagrams as Code
- Start Time:
- 2023 November 4 11:30
- Room:
- Room 4